Thursday, August 14, 2008

v.i.d.e.o editing

The term video editing :

- non-linear editing system, using computers with video editing software
- linear video editing, using videotape

Video editing is the process of re-arranging or modifying segments of video to form another piece of video. The goals of video editing are the same as in film editing — the removal of unwanted footage, the isolation of desired footage, and the arrangement of footage in time to synthesize a new piece of footage.

Early video recorders were very expensive, and the quality loss of copying was so great, that 2 inch Quadruplex videotape was edited by visualizing the recorded track with ferrofluid, cutting with a razor blade or guillotine cutter and splicing with tape. Improvements in quality and economy, and the invention of the flying erase head, allowed new video to be inserted cleanly into an existing tape. This technique was referred to as linear editing. If an early scene needed to be lengthened, all the later scenes would need to be added again. Multiple sources could be played back simultaneously through a vision mixer to be mixed or keyed.

Modern non-linear editing systems are computer-based, though there was a transitional analog period using multiple source VCRs or LaserDisc players. Footage is played into a computer and captured on a hard drive. Editors use software such as Avid's Media Composer and Xpress Pro, Apple's Final Cut Pro, and Adobe's Premiere to manipulate the captured footage. High definition video is becoming more popular and can be readily edited using the same software along with related motion graphics programs. Clips are arranged on a timeline, music tracks and titles are added, effects can be created, and the finished program is "rendered" into a finished video. The video may then be distributed in a variety of ways including DVD, web streaming, Quicktime Movies, iPod, CD-ROM, or videotape.

For the home market, consumer-friendly products such as Adobe Premiere Elements, AVID Express DV, CyberLink PowerDirector, Final Cut Express, Sony Vegas, Pinnacle Studio, ULead VideoStudio, Roxio Easy Media Creator, Magix Movie Edit Pro and muvee autoProducer have come on the market with the emergence of computer video editing for the home PC. Two free programs that are bundled with computers are Apple's IMovie and Microsoft's Windows Movie Maker.

Tuesday, August 12, 2008

you TUBING

This was what i learned ...you tube..kinda useful for us future teachers not?...there are lots of materials up thr..we just need to adapt n adopt..easy =)..have fun peeps..a good add on to out learning portfolio for dis sem!

(an artical about you tube..a short 101)

YouTube is a video sharing website where users can upload, view and share video clips. YouTube was created in February 2005 by three former PayPal employees. The San Bruno-based service uses Adobe Flash Video technology to display a wide variety of user-generated video content, including movie clips, TV clips and music videos, as well as amateur content such as videoblogging and short original videos. In October 2006, Google Inc. announced that it had reached a deal to acquire the company for US$1.65 billion in Google stock. The deal closed on November 13, 2006.

Unregistered users can watch most videos on the site, while registered users are permitted to upload an unlimited number of videos. Some videos are available only to users of age 18 or older (e.g. videos containing potentially offensive content). The uploading of videos containing defamation, harassment, commercial advertisements and material encouraging criminal conduct is strictly prohibited. Related videos, determined by title and tags, appear onscreen to the right of a given video. In YouTube's second year, functions were added to enhance user ability to post video 'responses' and subscribe to content feeds.

Few statistics are publicly available regarding the number of videos on YouTube. However, in July 2006, the company revealed that more than 100 million videos were being watched every day, and 2.5 billion videos were watched in June 2006. 50,000 videos were being added per day in May 2006, and this increased to 65,000 by July.In January 2008 alone, nearly 79 million users had made over 3 billion video views.

In August 2006, The Wall Street Journal published an article revealing that YouTube was hosting about 6.1 million videos (requiring about 45 terabytes of storage space), and had about 500,000 user accounts. As of April 9, 2008, a YouTube search returns about 83.4 million videos and 3.75 million user channels. It is estimated that in 2007, YouTube consumed as much bandwidth as the entire Internet in 2000, and that over 13 hours of video are uploaded every minute. In March 2008, its bandwidth costs were estimated at approximately $1 million a day.

As of Q1 2008, YouTube was not profitable, with its revenues in 2007 being noted as "not material" by Google in a regulatory filing. Exact revenue or profit numbers are not published, but a June 2008 Forbes magazine article projected the 2008 revenue at $200 million, noting progress in ad sales. At that time, the price for an ad on the YouTube home page was $175,000 per day (plus a $50,000 commitment to buy Google/YouTube ads elsewhere), and a branded channel (distinguished by a customized background) cost advertisers $200,000.

Monday, August 11, 2008

editing_WEEK

learning and immersing into photo and audio editing.learn lots of new stuffs..never liked editing..a waste of time from my point of view =p

photo editing was good..a real good one!..a gateway to a new world ..never thot it was this fun..finally got my hans DIRTY!..played wif photoshop alot..manage to master few skills on CS3..my fave ...colour isolation and rain effect!..cool..thnx to devppl.com!..a very informative forum for photoshopING.

CRAP!...i need more softwares for audio editing..hehe..SOS!... =)

Monday, August 4, 2008

adobe photoshop CS3

audio EDITING

Audio editing

Audio editing is the process of taking recorded sound and changing it directly on the recording medium (analog) or in RAM (digital).
Audio editing was a new technology that developed in the middle part of the 20th century with the advent of magnetic tape recording. Prior to magnetic tape, editing (and the repairing of breaks) was performed on wire recorders with solder and extra wire to reinforce the new joint. After World War II, reel-to-reel tape machines became prevalent and edits were made with straight razors and "splicing" tape to connect pieces of magnetic tape that had been cut. Audio editors would listen to recorded tapes at low speeds, and then located specific sounds using a process called scrubbing, which is the slow rocking back and forth of the tape reels across the playback heads of the tape deck.
With the development of microcomputer technology, sound recordists were able to digitize their recordings and edit them as files within a computer's RAM. The earliest audio editor was written by Soundstream Inc specifically for the PDP-11 minicomputer platform. Digital audio workstations appeared using proprietary software and hardware solutions but after the personal computer became widely available in the mid '80s, much the power of a DAW came into the hands of home and small business users through software audio editing programs written specifically for personal computers. The earliest program to become widely used in this application was a wave editor called Sound Designer in the late 1980s and early 1990s. Sound Designer was created by a company called Digidesign who achieved early industry dominance. Today, the most popular retail audio editing programs not associated with specific hardware are: Audacity, Adobe Audition, Sound Forge, Samplitude, Adobe Soundbooth and Goldwave.[citation needed]
In recent years, with the growing popularity of GNU/Linux, a number of Free software software projects have sprung up in order to develop an open source audio editing program. This movement has been bolstered recently by the development of ALSA, and the Linux low latency kernel patch, which allow the GNU/Linux Operating System to achieve audio processing performance equal to that of commercial operating systems. The multi-platform package Audacity is currently the most fully-featured free software audio editor.